Does anyone use inverted controls




















On console, yes. If i can invert the Y axis, I will. When i move it "up" or away from me, my character looks down Originally posted by Tuna :. In FPS games, I invert my up and down. I know a guy who does but he says its all because hes left handed even though he use a right handed mouse.

Beaker View Profile View Posts. I did it for Halo, for some reason I kicked ass. My friend plays Minecraft with an inverted mouse.

Kinda weird. Jennifer Corbett of the Visual Perception and Attention Lab and one of the original scientists asked in the February article decided to actually follow up and start running an experiment that can get to the bottom of what could be gaming's greatest mystery. The plan is to use applicants between the ages of 18 and 35 to see how they perform a computerized task. It's not a game, but more a simple set of visual instructions that the participant can run on their home computer provided they have a compatible controller, of course.

Corbett and colleagues will compare the results of each computerized task with surveys that applicants completed prior to the experiments. For example, there are studies why people are left and right handed — Oscar Godson. Active Oldest Votes. I used to play FPSes and space shooters inverted. Then I played a tonne of Myst which couldn't be inverted and now I can't play FPSes or space shooters comfortably except on normal.

This is the brain's perceptual adaptation , and it's even more amazing than that. If you wear glasses that invert your entire vision , your brain will adapt and soon that will become your new baseline normal! Add a comment. It may have something to do with how you learned growing up. Joe Dovahkiin Joe Dovahkiin This explanation makes sense to me. It would also explain why I play inverted as far as looking with my character, but when I get in gunfights and the gun starts kicking up, it's instinctive for me to want to pull down on the joystick.

In real life you would be adjusting your gun instead of your head, so down is down and up is up when controlling your arms, but down is up and up is down when controlling your head. Unfortunately there is no way to configure this type of setup in games. John the Green MichaelS MichaelS 2 2 silver badges 1 1 bronze badge. Edward Black Edward Black 1 1 silver badge 8 8 bronze badges. Also, this should be the default.

I'm tired of checking the checkbox in every game — juan. So that's something. Do you have any citations for this? I've always thought that normal v. For me, my brain then has to take an extra step, and its noticeable.

I've always thought it boils down to the player's muscle memory. Is there anything definite that neuroscientists or psychologists can tell us about this schism? It turns out there is very little research in this area, which is a surprise considering two billion people play games on a regular basis — and as I have discovered on social media, many of them are extremely invested in this issue.

A lot of people who invert the Y axis do so because the games they started playing had that control set-up as the default option. This is especially true of older gamers — in the s and early s, flight sims were a hugely popular genre, and of course, the controls would be inverted to match an aircraft yoke or joystick.

The chances are, if you grew up with Microsoft Flight Sim or the LucasArts X-Wing and Tie-Fighter games, you have become used to pulling back on the controls to move upwards. This is also the case with some highly influential first-person shooters, including TimeSplitters 2, GoldenEye and Turok, all of which encouraged an inverted Y axis as the correct way to play.

Thus, I think that learning to use a controller with a sufficiently high degree of skill is likely to involve the development of a fairly ingrained mapping between input and expected action. But habitual use is not the only possibility.



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