Darkness returns skyrim what should i choose




















You'll have your trinkets, your desire for power, your hunger for wealth. I bid you to drink deeply from the Ebonmere, mortal. For this is where the Agent of Nocturnal is born. The Oath has been struck, the die has been cast and your fate awaits you in the Evergloam. Farewell, Nightingale. See to it the Key stays this time, won't you? You are now directed to speak with Karliah , who has appeared inside the Sepulcher. Nocturnal seemed quite pleased with your efforts. She sounded indifferent. It's her way.

Think of her as a scolding mother continually pushing you harder to be successful; outwardly sounding angry but silently content. I assure you, had she been displeased with you, we wouldn't be having this conversation.

The crescent moon represents the Agent of Shadow, the half moon for the Agent of Subterfuge and the full moon for the Agent of Strife. If you ask Karliah why you cannot be all three Agents at once, she will respond with "This is Nocturnal's way of maintaining balance. If you ever feel the need to change your abilities, you can return to the Sepulcher and step onto a different circle.

Be warned that once you've chosen, you can't reselect for at least a day. Should the need arise, you'll be summoned to the Sepulcher in order to defend it. I feel like a void in my life has finally been filled. I only hope that this isn't an ending to things, but actually the beginning. There are pockets brimming with coin and coffers overflowing with riches ripe for the picking. We may be Nightingales, but in our hearts we're still thieves and we're damn good at what we do.

You can now return to the Nightingale Hall and use it as a home if you wish. Karliah will also reside there. Before you leave the Twilight Sepulcher however, there is a short cutscene where Gallus appears and speaks to Karliah before entering the Evergloam. Gallus: "Karliah? I feared I would never see you again. I was afraid you'd become like the others. My contract has been fulfilled.

Eyes open His actions have satisfied the terms. Now his spirit becomes one with the Evergloam This is the greatest honor a Nightingale can possibly achieve. In death, he's become a part of that which we use to live.

When we say "walk with the shadows," we are asking those Nightingales who have passed on to protect us. It's believed that they are literally what guides our uncanny luck That's why the Ebonmere needed to be reopened. Without it, there's no way Nocturnal was able to allow them through. To exit the Sepulcher , you can enter through either of the portals surrounding the Ebonmere. The portals will take you directly to the entrance of the Sepulcher, and if you look back, you will notice that the path that once led to the Pilgrim's Path now has a portal which will take you directly to the Inner Sanctum.

On the east side of the cave the remains of Nystrom together with Nystrom's Journal yield some cryptic mostly useless, actually hints on how to navigate the Pilgrim's Path. A random War axe can be found next to the body. In the middle of the circular room with three niches, place the Skeleton Key into the Ebonmere Lock to have both Nocturnal and Karliah appear. With the key returned the Dragonborn can now take on the role as Agent of Nocturnal , but for now has to choose one of the three options:.

Thus ends the main quest line of the Thieves' Guild. Once done, go through the tunnel behind him and kill the two hostile Nightingale Sentinels. After that go down the steps and go through the hole behind the fire pit and continue. Descend some more steps, but be mindful of the button on the floor that will release a trap as well as alert the nearby Nightingale Sentinel of your presense. Kill the last evil Nightingale Sentinel and open the door behind it.

In this section, keep yourself in the dark as you go through the room. Exposing yourself to the light will quickly drain your health. You have to be careful of tripwires as well. When you get through the next set of doors, follow the path down to the statue of Nocturnal and use both chains hidden behind the torches to open the door. Fall into the pit and search Anders' skeleton; read the message. Wait a few seconds until the Skeleton Key reacts. The ground will disappear and you will fall.

When you land, place the Skeleton Key into the Ebonmere Lock. That will summon Nocturnal, who will bid the Dragonborn to drink from the Ebonmere, "for this is where the Agent of Nocturnal is born. What do we have here?

It's been a number of years since I've set foot on your world. Or perhaps it's been moments. One tends to lose track. Now that Ebonmere has been restored, you stand before me awaiting your accolades; a pat on your head What you fail to realize is your actions were expected and represent nothing more than the fulfillment of your agreement.

Don't mistake my tone for displeasure, after all, you've obediently performed your duties to the letter. But we both know this has little to do with honor and oaths and loyalty.

It's about the reward; the prize. Fear not. You'll have your trinkets, your desire for power, your hunger for wealth. I bid you to drink deeply from the Ebonmere, mortal. For this is where the Agent of Nocturnal is born. The Oath has been struck, the die has been cast and your fate awaits you in the Evergloam. Farewell, Nightingale.

See to it the Key stays this time, won't you? Then speak to Karliah, and she explains the choice that must be made between the Agent of Strife , Subterfuge and Stealth.



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